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Rimma Shmeleva
Senior concept artist at MUTAFORM and Saber studio
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Alien Dyson sphere
Middle flora concepts
Colonist building sketches
Middle blue plant
Crystal rocks
Creature concepts
Hot minibiome
Environment_art. Inayah. Life after Gods.
Inayah. Insect_biome.
Inayah. Green biome_pack_2.
Yellow Biome_Сamp
Mesa sea side
Gofra_biome
Coral/mushroom_plant
Monochrome landscapes
Ancient alien ruins
Ancient Gate of Alien ruins
Corrupt tree
Magnetic_tree
Large Arc tree
Key-art illustration of Crater biome
Sky coral
Gas Balloon network
Ice Cave
The Central hall of the city of Pirates
Jungle biome (glade) of Kepler
Large and middle sand tree
Savannah fluffy tree
Savannah foliage
Desert flora
Desert Lianes
Personal work_2
Leviaphan
Hub milling machine and other..
Defensive wall
The influence of the sphere_Key art
Cavern of Anomalous zone
Nitrogen anomalus zone
Sciphopod hive
System of huge jungle Kepler's forest
Jungle Glade trees and plants
Middle Jungle flaffy tree
Storyboards
POI sketchs
Invasive spore
Mineing zone of Hub
Promo weapons and props
Blue Oasis
Send tree
Ancient Bones
Faceless
Send tree_2
Welding machine
Hub_Machines
Tales of the open sky
Corporate_Vehicle_concept
Military vehicle_concept
Boiler_Machine
Weapons_concept
Early work
Red moss zone
Central HUB Zone
Early creatures_2 concept of Population Zero
Xenofungus concept
Character Suits
Sand hills with plants
Early creatures concept of Population Zero
Early rock and stones concept_Population zero
Aliens_for_car
Predator
Alien vs Predator for vinyl
WOT Hangar concept
Desert location
Tunnel_2
Winter location
Monochrom_cover
Heroes and mobs
Human style guide
Reptiles style in strategy
Earh Liberation story sketches_3
Main cover
Earth liberation story sketches
Personal work_3
Tank skins (WOT)
WWR_hangar
WWR Cockpit concept
Reptiloid spaceship concept
Tunnel
Landing Parograd
Destroyed city location
Chrom Golem
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